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Once you find the option you can write the LuaScript directly in the in-build editor or in a pre-written file.Once you have done writing the LuaScript you can run the script in GameGuardian. While your script is running you can monitor the script through the GameGuardian interface.This will help you to know whether your script is working properly or not. While Monitoring the script you can make changes in script as needed.

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